Codehs racing karel

Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. ... Lesson 1.18 Karel Challenges Description. Objective. ... These are all the activities included in the lesson. 1.18.1 Fetch 1.18.2 Racing Karel 1.18.3 Tower Builder 1.18.4 Super Cleanup Karel

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5.1 While Loops in Karel. Video 5.1.1 While Loops in Karel. Quiz 5.1.2 While Loops in Karel Quiz. Example 5.1.3 Move to Wall. Exercise 5.1.4 Follow The Yellow Ball Road. Exercise 5.1.5 Lay Row of Tennis Balls. 5.2 More Practice with While Loops. Exercise 5.2.1 Big Tower. Debugging 5.2.2 Put Balls Away.

👉Need help with CodeHS?👈Explore what CodeHS has to offer for districts, schools, and teachers. ... Racing with turnRight. Fork. Bouncing SuperKarel. ... Ultra Karel can do everything Super ...Activity Points Item Type; Introduction to Programming: 1.1 Introduction to Programming With Karel: Lesson: 1.1.1 Introduction to Programming With Karel CodeHS Unit 1 (ANSWERS) 34 terms. quizlette3476356. ... 1.16.2: Racing Karel /* This program will have Karel run around the racetrack 8 times. / function start() ... Unit Description; Introduction to Programming: Students meet Karel and learn the fundamentals of writing a program by giving Karel commands to complete simple tasks. Functions: Students learn how to teach Karel new commands by combining existing commands and defining functions. Super Karel and For Loops: Students meet SuperKarel, who can turn right. . Students learn how to repeat commands with forExplore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 2.1.2 Racing Karel. Challenge 2.1.3 Tower Builder. Challenge 2.1.4 Super Cleanup Karel. Challenge 2.1.5 Double Tennis Balls. Badge 2.1.6 Karel ...

Step2 Complete the SINGLE Activity: Programming with Karel the Dog CodeHS - Create Your CodeHS Account. Create Your CodeHS Account. Create your free account on CodeHS using our code. View Activity. View Activity. Step3 Complete the SINGLE Activity: Programming with Karel the Dog CodeHS - Writing your first programs with Karel.CodeHS Unit 1 (ANSWERS) 34 terms. quizlette3476356. Preview. CodeHs Unit 4 Python Control Structures. 7 terms. ... / This program draws a big tower from Karel's starting spot / function start() ... Racing Karel /* This program will have Karel run around the racetrack 8 times. / function start(){ for(var i = 0; ...r/codehs. • 3 yr. ago. OrethaFolkers. Please help! (Karel Challenges 2.1.2) for some reason this doesn't work... /* This program will have Karel run around the track and put …Description. In this lesson, students will take a look behind the scenes of Karel. While they are familiar with the basic commands, this lesson explores details about how Karel's API is created. Students will gain a better understanding of APIs while at the same time, applying graphics and function concepts.Products Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... We learn to write our first program with Karel the Dog. CodeHS YouTube. Saved. Programming with Karel the Dog. Finish My Hour of Code ...Whether you’re a collector or you’re building your very own race car, finding used race car parts can be a challenge. Check out these sources to find the used race car parts that y...

This chapter introduces programming and computer science topics with Karel the Dog.Computer Science in Context: 6th Grade. This transitional mini-course integrates coding into math, science, ELA, and social studies lessons for sixth grade students. 6th grade students would benefit from moving on to CodeHS Middle School courses, such as CS Explorations. Number of Lessons 15. Grade.Welcome to Debugging in Karel the Dog! In this brief module, we give an overview of what the Debugging in Karel the Dog course is all about. Introduction to Debugging Learn about the history and key ideas of debugging in this lesson. Basic Debugging in Karel This module introduces fundamental concepts and techniques for debugging.Connect CodeHS to your district's educational platform. Platform . Assignments. Create & configure your course assignments. Classroom. Manage & organize your class with customizable settings. Grading. Streamline your grading workflow. Data. Track & analyze student assessments & progress data.

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1.9.5: Take 'em All 1.9.6: Dizzy Karel 1.9.7: For Loop Square 1.9.8: Lots of Hurdle 1.10.5: Is There a Ball? 1.11.5: Right Side Up 1.12.4: Follow The Yellow Ball Road 1.12.5: Lay Row of Tennis Balls 1.12.6: Big Tower 1.13.4: Random Hurdles 1.15.4: Diagonal 1.15.5: Staircase 1.16.1: Fetch 1.16.2: Racing Karel 1.16.3: Tower Builder 1.16.4: Super Cleanup Karel 1.16.5: Double Tennis BallsYou can determine your race as defined by the U.S. Office of Management and Budget by looking at the race listed on your birth certificate. As of 1997, the U.S. Census Bureau recog...You can determine your race as defined by the U.S. Office of Management and Budget by looking at the race listed on your birth certificate. As of 1997, the U.S. Census Bureau recog...About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ...Codehs racing karel answers Codehs answer key karel. Answers to codehs karel. Escape karel codehs answers. Codehs karel challenges answer key. Free question. I can't recover the collaborators right now. We provide web -based curriculum, teachers' tools and resources and professional development. You can get the best discount of up to 67% discount.Computer Science in Context: 6th Grade. This transitional mini-course integrates coding into math, science, ELA, and social studies lessons for sixth grade students. 6th grade students would benefit from moving on to CodeHS Middle School courses, such as CS Explorations. Number of Lessons 15. Grade.

Products Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... We learn to write our first program with Karel the Dog. CodeHS YouTube. Saved. Programming with Karel the Dog. Finish My Hour of Code ...1. Programming with Karel. 1.1 Introduction to Programming With Karel. Video 1.1.1 Introduction to Programming With Karel. Check for Understanding 1.1.2 Quiz: Karel Commands. Example 1.1.3 Our First Karel Program. Exercise 1.1.4 Your First Karel Program. Exercise 1.1.5 Short Stack. 1.2 More Basic Karel.r/codehs. • 3 yr. ago. OrethaFolkers. Please help! (Karel Challenges 2.1.2) for some reason this doesn't work... /* This program will have Karel run around the track and put … put_ball() take_ball() Functions. Writing a Function. Writing a function is like teaching karel a new word. Naming Functions: You can name your functions whatever you want, butyou can't have spaces in the function name. Remember that commands in functions must be indented one level. def turn_right():turn_left()turn_left()turn_left()def turn ... Karel can move around the grid world and put down and take tennis balls. In order to get Karel to do something, you need to give Karel a command. A command is an instruction for an action that Karel can do. Karel only knows four commands: move(); putBall(); takeBall(); turnLeft(); These are the only four words that Karel understands.Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Writing a function is like teaching karel a new word. Naming Functions: You can name your functions whatever you want, but you can't have spaces in the ...Programming with Karel 1.1. Introduction to Programming with Karel 1.2. More Basic Karel 1.3. Karel Can't Turn Right 1.4. Functions in Karel 1.5. The Start Function 1.6. Top Down Design and Decomposition in KarelIntro to Programming with Karel the Dog (Español) Este curso de Karel es una introducción a la informática y la programación. Karel es un perro que sólo sabe mover, girar a la izquierda y colocar pelotas de tenis en su mundo. Estudiantes apreden lo que significa progamar por dar a Karel estos ordenes para que completar tareas.1.1.4 Your First Karel Program \n. 1.1.5 Short Stack \n. 1.2.4 Make a Tower \n. 1.2.5 Pyramid of Karel \n. 1.3.4 Slide Karel \n. 1.3.5 Fireman Karel \n. 1.4.4 Pancakes \n. 1.4.5 Mario Karel \n. 1.5.4 Pancakes with Start \n. 1.6.4 The Two Towers \n. 1.7.4 The Two Towers + Comments \n. 1.8.4 The Two Towers + SuperKarel \n. 1.9.5 Take 'em All \n ...Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Now double click the file to open it in a web browser; Version 2: Online. Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Upload this file to the internet; Visit your web page

Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Now double click the file to open it in a web browser; Version 2: Online. Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Upload this file to the internet; Visit your web page

Writing turnRight() The very first thing we need to do is declare the function turnRight(). So on a blank line in our program, we write. Now Karel knows that turnRight() is a command, but we haven't yet taught Karel what the command means. To teach Karel what the command means, we have to fill in the commands in between the curly braces.Explore what CodeHS has to offer for districts, schools, and teachers. ... Racing with turnRight. Fork. Bouncing SuperKarel. ... Ultra Karel can do everything Super ...About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ...Writing a function is like teaching karel a new word. Naming Functions: You can name your functions whatever you want, but you can't have spaces in the function name. Remember that each open bracket { must match with a close bracket } turnLeft(); turnLeft(); turnLeft(); turnLeft(); turnLeft(); // Code that will run when you make a call to.1.9.5: Take 'em All 1.9.6: Dizzy Karel 1.9.7: For Loop Square 1.9.8: Lots of Hurdle 1.10.5: Is There a Ball? 1.11.5: Right Side Up 1.12.4: Follow The Yellow Ball Road 1.12.5: Lay Row of Tennis Balls 1.12.6: Big Tower 1.13.4: Random Hurdles 1.15.4: Diagonal 1.15.5: Staircase 1.16.1: Fetch 1.16.2: Racing Karel 1.16.3: Tower Builder 1.16.4: Super Cleanup Karel 1.16.5: Double Tennis BallsConnect CodeHS to your district's educational platform. Platform . Assignments. Create & configure your course assignments. Classroom. Manage & organize your class with customizable settings. Grading. ... Writing a function is like teaching karel a new word. Naming Functions: You can name your functions whatever you want, but you can't have ... Explore what CodeHS has to offer for districts, schools, and teachers. ... 1.1 Introduction to Programming With Karel: ... 7.1.2 Racing Karel: 10: Challenge: 7.1.3 ... CodeHS Unit 2 (ANSWERS) 23 terms. quizlette3476356. Preview. Unit 4 comp sci. ... 3.2.2: Racing Karel /* This program will have Karel run around the racetrack 8 times.this set includes the run down of: Functions and Parameters 1, 2, 3, Functions and Return Values 1, 2, and Local Variables and Scope.

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This chapter introduces programming and computer science topics with Karel the Dog.Exercise 2.2.4 Make a Tower. Exercise 2.2.5 Pyramid of Karel. Debugging 2.2.6 Go Through the Door. 2.3 Karel Can't Turn Right. Video 2.3.1 Karel Can't Turn Right. Quiz 2.3.2 Karel Can't Turn Right Quiz. Example 2.3.3 Tower and Turn Right. Exercise 2.3.4 Fireman Karel. Exercise 2.3.5 Slide Karel.Project Description. In this project, students will create functions to write the letters of their name! Students will practice breaking down a complex program into chunks by writing a function for each letter. Students can either place balls to spell out their name or use Super Karel's painting ability.Exercise 2.2.4 Make a Tower. Exercise 2.2.5 Pyramid of Karel. Debugging 2.2.6 Go Through the Door. 2.3 Karel Can't Turn Right. Video 2.3.1 Karel Can't Turn Right. Quiz 2.3.2 Karel Can't Turn Right Quiz. Example 2.3.3 Tower and Turn Right. Exercise 2.3.4 Fireman Karel. Exercise 2.3.5 Slide Karel.Sample CodeHS Syllabus for 60 Minute High School Class At a Glance. General Topic Days; Programming With Karel: 1 - 18: Basic Javascript and Graphics: 19 - 41: Animation and Games: ... Racing Karel Top Down Design Break Down (Decompose) Decomposition Fencepost Problem ...Writing a Function. Writing a function is like teaching karel a new word. Naming Functions: You can name your functions whatever you want, but you can't have spaces in the function name. Remember that commands in functions must be indented one level. turn_left() turn_left() turn_left() def turn_around(): turn_left() Exercise 1.8.5 Ball in Each Corner. Points. Welcome! 1.1.1 Why Should You Learn to Program? 2.10.5 Is There a Ball? 2.14.2 Quiz: Which Control Structure? Project: Pair-Programming with Karel Paint! 3.1 Project: Pair-Programming with Karel Paint! 3.1.9 Create your UltraKarel Image!10 Sept 2019 ... 80K views · 13:23 · Go to channel · Karel Challenges #1 | Fetch | Racing Karel | CodeHS Tutorial |. Techno Cat•24K views · 6:41 ·... ….

{"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"1.1.4: Your First Karel Program","path":"1.1.4: Your First Karel Program","contentType ... Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. ... 7.1.2 Racing Karel 7.1.3 Firework 7.1.4 Random Hurdles ... Challenge 2.16.2 Racing Karel. Challenge 2.16.3 Go Through the Fence. Challenge 2.16.4 Escape Karel. Badge 2.16.5 Karel Challenges Badge. 2.17 Intro to Programming with Karel the Dog Quiz. ... Get in touch, so we can help you bring CodeHS to your school! Project Categories. All Projects JavaScript Python Graphics Web Design Games Karel Tracy Ghosts Exploration Nature Virtual Reality Mouse Events Interdisciplinary. Activities. These are all the activities included in the lesson. 15.1.1 Functions Practice: K For Karel. 15.1.2 Functions Practice: Karel Plants A Tree. 15.1.3 Functions Practice: X Marks the Spot. 15.1.4 While Loop Practice: Blackout. 15.1.5 While Loop Practice: Move To Top. 15.1.6 Functions and While Loop Practice: Opposite Corner.Access to the Intro to Programming with Karel course. Grading. $75. per month. Access to all main CodeHS courses>. Programs graded by CodeHS tutors. Ask questions to tutors. Code online in the browser. Videos, examples, exercises, and more.Activity Points Item Type; Programming with Karel: 1.1 Introduction to Programming With Karel - DONE: Lesson: 1.1.1 Your First Karel Program: 5: Exercise: 1.1.2 Your First Karel ProgramExplore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 3.2.2 Racing Karel. Challenge 3.2.3 Tower Builder. Challenge 3.2.4 Super Cleanup Karel. Challenge 3.2.5 Double Tennis Balls. Badge 3.2.6 Karel ...Challenge 1.18.2 Racing Karel. Challenge 1.18.3 Tower Builder. Challenge 1.18.4 Super Cleanup Karel. Challenge 1.18.5 Double Tennis Balls. Badge 1.18.6 Programming with Karel Bootcamp Badge. 1.19 Introduction to Programming Quiz. ... Get in touch, so we can help you bring CodeHS to your school! Programming with Karel the Dog Beginner. Giving commands to a computer, which is what programming is all about, is just like giving commands to a dog. Learn how to code with Karel the Dog—a fun, accessible, and visual introduction to text or block-based programming that teaches fundamental concepts like commands and functions to beginners. Codehs racing karel, sorry my computer's so laggy, i have like 67 tabs open ;-;Karel starts off at the bottom left corner of a square world. You don’t know the size. Can you brin..., CodeHS Pro. Access a suite of teacher tools & resources. Computer Science Curriculum. 6-12th grade courses from intro to AP programming. Certifications. Industry-relevant certifications for students. Professional Development. Online & in-person training for teachers. Platform . Assignments., Challenge 1.20.2 Racing Karel. Challenge 1.20.3 Tower Builder. Challenge 1.20.4 Super Cleanup Karel. ... Get in touch, so we can help you bring CodeHS to your school!, Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. ... Racing with turnRight. Fork. Bouncing SuperKarel. Fork. JavaScript UltraKarel Karel. Write a Karel program in JavaScript. This includes everything in SuperKarel plus painting colors. ... Java Karel Karel., Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Now double click the file to open it in a web browser; Version 2: Online. Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Upload this file to the internet; Visit your web page, Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 2.1.2 Racing Karel. Challenge 2.1.3 Tower Builder. Challenge 2.1.4 Super Cleanup Karel. Challenge 2.1.5 Double Tennis Balls. Badge 2.1.6 Karel ..., Challenge 1.18.2 Racing Karel. Challenge 1.18.3 Tower Builder. Challenge 1.18.4 Super Cleanup Karel. Challenge 1.18.5 Double Tennis Balls. Badge 1.18.6 Programming with Karel Bootcamp Badge. 1.19 Introduction to Programming Quiz. ... Get in touch, so we can help you bring CodeHS to your school!, With the rise of streaming services, it’s now easier than ever to watch live sports from the comfort of your own home. One of the most popular sports to watch is NASCAR, and NBCSN ..., About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ..., Challenge 2.16.2 Racing Karel. Challenge 2.16.3 Go Through the Fence. Challenge 2.16.4 Escape Karel. Badge 2.16.5 Karel Challenges Badge. 2.17 Intro to Programming with Karel the Dog Quiz. ... Get in touch, so we can help you bring CodeHS to your school!, The Texas Fundamentals of Computer Science course is a first year computer science course with a unique focus on creativity and problem-solving. Students explore several important topics of computing, such as programming, digital citizenship, networks, and web design. LevelMiddle School, High School. Contact Hours140., Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Now double click the file to open it in a web browser; Version 2: Online. Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Upload this file to the internet; Visit your web page, Codehs Karel Quiz Unit 1-8. 9th - 12th. grade. Computers, Instructional Technology. 84% . accuracy. 4 . plays. Share. Cynthia Harrison. 3 years. Worksheet Save Share. ... It is the start of a racing program. It is another function like all others that can be written with any definition you want. 42. Multiple Choice. Edit. 30 seconds., CodeHS Unit 1 (ANSWERS) 34 terms. quizlette3476356. Preview. Jacksonian Democracy. Teacher 34 terms. csauce21. Preview. MAE 488 Quiz 4. 29 terms. Cadis_Ammos. Preview. VT-86 Systems Exam. ... A row A column A single point Karel's position Question: 3 If Karel starts at Street 1 and Avenue 3 facing East, what street (row) ..., Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 21.1.2 Racing Karel. Challenge 21.1.3 Tower Builder. Challenge 21.1.4 Super Cleanup Karel. Challenge 21.1.5 Double Tennis Balls. Badge 21.1.6 ..., Explore what CodeHS has to offer for districts, schools, and teachers. ... Racing with turnRight. Fork. Bouncing SuperKarel. ... Ultra Karel can do everything Super ..., Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. ... Racing with turnRight. Fork. Bouncing SuperKarel. Fork. JavaScript UltraKarel Karel. Write a Karel program in JavaScript. This includes everything in SuperKarel plus painting colors. ... Java Karel Karel., Which of the following is the correct for loop syntax to make Karel turn left 4 times? What is the best way for Karel to move 10 times? using a for loop. Study with Quizlet and memorize flashcards containing terms like What is a code comment?, 3.1.3: Hurdle Karel, 3.1.4: The Two Towers + Comments and more., 1.9.6: Dizzy Karel. //This program allows Karel to spin eight times. /*This loop makes Karel spin eight times. *Precondition: Karel is on one, one facing east. *Postcondition: Karel will be in the same position. //This program allows Karel to spin eight times. /*This loop makes Karel spin eight times. *Precondition: Karel is on one, one facing ..., Learn how to program Karel the robot to clean up a messy world in this video tutorial. You will see how to use loops, conditions, and commands to make Karel move, turn, and pick up tennis balls ..., Explore the programming languages and types of programs you can write in the CodeHS IDE. All programs are runnable in the browser—even on Chromebooks! Languages. All Karel. ... Racing with turnRight. Fork. Bouncing SuperKarel. Fork. JavaScript UltraKarel ... Java Karel Karel. Use the Java programming language to give instructions to Karel the ..., Programming with Karel: 2.1 Introduction to Programming With Karel: Lesson: 2.1.1 Introduction to Programming With Karel: 1: ... 3.1.2 Racing Karel: 10: Challenge: 3.1.3 Tower Builder: 10: Challenge: 3.1.4 Super Cleanup Karel: 10: Challenge: ... so we can help you bring CodeHS to your school!, Challenge 2.16.2 Racing Karel. Challenge 2.16.3 Go Through the Fence. Challenge 2.16.4 Escape Karel. ... Get in touch, so we can help you bring CodeHS to your school! , CodeHS Unit 7 Test. 16 terms. ElisabethAKheir. Preview. 5.7.1 Strings Test . ... 7.1.2: Racing Karel /* This program will have Karel run around the racetrack 8 times. , NASCAR racing is a thrill like no other, and for avid fans, watching the races live is an exhilarating experience. However, not everyone has access to cable TV or the means to atte..., Learn how to code with Karel the Dog—a fun, accessible, and visual introduction to text or block-based programming that teaches fundamental concepts like commands and …, Writing a function is like teaching karel a new word. Naming Functions: You can name your functions whatever you want, but you can't have spaces in the function name. Remember that each open bracket { must match with a close bracket } function turnRight() { turnLeft(); turnLeft(); turnLeft(); } function turnAround() { turnLeft(); turnLeft ..., Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. ... Teaching Karel New Commands. Badge 2.3.7 Right Turn Karel Badge. 2.4 Functions in Karel; ... Challenge 2.17.2 Racing Karel. Challenge 2.17.3 Tower Builder. Challenge 2.17.4 Super Cleanup Karel., 10.18.2 Racing Karel: 10: Challenge: 10.18.3 Tower Builder: 10: Challenge: 10.18.4 Super Cleanup Karel: 10: Challenge: 10.18.5 Double Tennis Balls: 10: Challenge: 10.18.6 Programming with Karel Bootcamp Badge: 0: Badge: 10.19 Introduction to Programming Quiz: ... Get in touch, so we can help you bring CodeHS to your school!, This makes Karel the Dog place a ball when the frontIsBlocked and moves up. When the front is cleared, he moves up and repeats the yesWall function. However I'm having trouble at the end where he places a ball and then he moves. Which I don't want him to do. I want him to just turnLeft. I've placed a GIF showing what is happening., About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ..., The CodeHS Introduction to Programming with Karel the Dog course teaches students the basics of programming in JavaScript. Students learn JavaScript commands, functions, and control structures by solving puzzles and writing creative programs for Karel to follow. View Syllabus Explore Course., Tensorflow is an open-source library for machine learning tasks, allowing you to build and train artificial intelligence models for various applications. In simpler terms, it's a toolkit for creating powerful AI programs. MediaPipe's hand pose detection model, available through TensorFlow, uses machine learning to identify hands in images ...