Ksp planet mods

Hello fellow kerbals I have recently installed the outer planets mod with its dependencies but it won't work. I don,t know what I have done wrong. I play on ksp 1.8.1.2694 i have downloaded using CKAN. Thanks in advance ... flags updates when they're released and can create new copies of KSP with different mods installed on …

Ksp planet mods. For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2: ... (KWP) is a groundbreaking weather …

Feb 22, 2016 · Xen's Planet Collection: Hey! This is a collection of stock-alike and (mostly) procedurally-generated Kopernicus planet mods I've created. They can be downloaded separately, but I plan to later add one download for all of them. All of the mods work independently of each other, so if you don't want to download all of them you don't have to.

Progressive Colonization System v3.1.2 @ 2022/4/17 This mod provides a simple life support system and a production model that doesn't require mad slide-rule skills to understand. But core to the whole idea is the "tiered" model for production. When you first go to space, you can get by on stored ...The Extrasolar mod adds the red dwarf star "Valentine" to the Kerbol System. Orbiting Valentine are several new planets and moons to discover. Because Valentine is so far away, you will probably have to download some mods in order to make the trip easier. Extrasolar is compatible with 1.3.1 and up.Kopernicus Continued Planetary System Modifier is a mod that provides for the graceful introduction of custom celestial bodies in Kerbal Space Program.. For those wondering, this is the new thread for the stable branch of Kopernicus under management of R-T-B. @prestja's old thread can be considered closed, and will soon feature a redirect …To install on all systems - Windows, Mac and Linux - just unzip the downloaded file into your KSP game folder, alongside the KSP [...].exe file. Done correctly, it will create the "Kerbaltek" folder inside GameData. There is no part associated with HyperEdit.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.12.x] [Planet Pack] Minor Planets Expansion totm dec 2021 [1.12.x] [Planet Pack] Minor Planets Expansion. dwarf planet; ... I'm not even sure if planet mods require a Principia config or if Principia makes its own velocity calculations. I'll ask some friends. On 5/30/2020 at 4:50 PM ...

Kerbin 365 (3.2x planets, 6.4x orbital distances) 64K (6.4x Kerbin) 10x Kerbol system. README: This mod will convert the Kerbol System into the (Real) Solar System. Thanks to asmi for kicking me into to doing this and offering so much help along the way; to ferram for aeronautics and orbital help (and FAR, which is essential), and for countless ...Useful Informations About The Planets : Dyno. Type - Gas Giant. Radius - 7800000 meters. Minimum Orbital Speed - 9000m/s. Atmosphere Height - 315 km (305km) Number of Moons - 4. Cheapest Transfer Cost - 2200m/s (From Kerbin Orbit) Cheapest Deorbit, Land, and Orbit Delta V - 18500m/s.After trying some mods to improve visuals and get something more realistic looking, I transformed KSP into something really good looking, but I was really happy with the result, but I felt that something was still missing. When in low orbit of a planet, the side of my ship which was facing the planet was completely dark, which was not realistic!This mod also comes along with WW's download, make sure you install it! Distant Object Enhancement (Download here). Custom colors for all planets. PlanetShine (Download here). Custom colors for most planets. Note: Turn down your in-flight ambient light in the settings! The mod looks so much better without it, especially in the Gememma system.Using these values for interplanetary flight is no more complicated than obtaining them: Place your ship in a circular, 0° inclination parking orbit around your planet/moon of origin. For optimal efficiency, make this orbit at a 90° heading. Obtain the planetary phase angle , ejection angle and ejection velocity values according to your ...🔖 KSP 1.12.1 or newer. Added DeployedScience config. EVE fixes to improve compatibility with JNSQ. Galileo's Planet Pack. This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs CC BY-NC-ND. TO INSTALL: Begin with an installation of KSP version 1.12.1 or newer, running in 64-bit.What is Community Planet Enhancement? Community Planet Enhancement (CPE) is a planet modding project opened to the KSP community. It aims to remake all stock planets to make them more aesthetic and more interesting to explore, without changing any physics parameters of the stock system.Jun 26, 2013 · HyperEdit is the ultimate cheat plugin for KSP. Teleport your ship, refill your tanks, change any orbit, move the planets around, and edit things like speed, gravity, atmospheric pressure, time, and more. v1.5.8, released July 10, 2018 : Works with KSP v1.12, and all versions back to 1.4.1. Kerbaltek is proud to be the official home of HyperEdit.

Adds 1 planet and 1 moon. (Becomes a binary system when using SigmaBinary) Small Solar System: 0.5.2: No: Changes the Kerbol system to our own Solar System but with KSP size. (Requires RSS-Textures) Stock-alike Solar System: 0.6.3: WIP: Recreates the Solar System using stock-alike bodies. (Required Mods) Sylandro's Planet Warehouse: 0.3.3: YesKerbal Space Program 1. KSP1 Mods. KSP1 Mod Releases. [1.7.3] After Kerbin. Welcome to the Official Release thread for After Kerbin. After Kerbin is based on the Stock solar system, but 4 billion years into the future, adding highly detailed and intuitive planets to your game. We are in the process of setting up a DMP server.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Development [1.10-1.12] Kopernicus Expansion Continued-er [1.10-1.12] Kopernicus Expansion Continued-er ... but most of these features are only going to be useful as a dependency for a planet pack. Footprints require configs however, so you will either need to make them yourself, or look for ...For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2: ... Community project that aims to bring together bug fixes for KSP 2. Community Fixes 0.11.1 for KSP2 0.2.1.0 Patch Manager A mod for your generic JSON patching needs ...Installation: Download and Install EVE Volumetric Clouds (Early Access - release 3) Download and Install OPM (OuterPlanetsMod) Download and Install Pood's OPM-VO. Download and Install ZeroMiniAVC. Drop GameData folder from ZIP in KSP main Directory. Launch! GitHub: OPMVolumetricClouds. Other OPM Projects:

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Mod Support - Event Horizon has custom wormhole locations for the following planet packs that replace the Stock-System BeyondHome WhirligigWorld BeforeKerbin AfterKerbin AlternisKerbolRekerjiggered GPP Evolution SLIPPIST-1 - Planet packs that replace the home-system that aren't listed here are supported by placing the Stock system-wormhole in solar orbit-Real Solar System is not supported ...Some players may remember the Rescale! mod made by Gallieo88, but is outdated, so i decided to convert Rescale to the modern versions of Kerbal Space Program. The Rescale Continued is a small mod used with Sigma Dimensions to change the universal scale, and you can select 2x, 2.5x, 3.5x, 5.4x, 7.6x, and even 10x scale to make the planets larger!I think it is a problem with the mods I installed since the terrain was fixed after cleaning the mod list up using CKAN. Probably an issue with the VertexHeightMaps stacking together (added twice), most landforms seem to be twice as high.Merge the given GameData folder with KSP's GameData folder; In addition, if you are using a custom planet mod: Extract the relevant "DistantObject" folder inside "Alternate Planet Color Configs" If you can't find a color config for your planet mod, flares will still render properly, but they will be completely white.NamelessKerbalnaught. •. Well, you will want to combine extraplanetary launchpads (lets you build things anywhere, even in orbit like from a space station or on the surface of another planet) and planetary base systems. Also get kerbal attachment system and kerbal inventory system to enhance your base building experience.

The only area where realism is being sacrificed is in the distances to the planetary systems. Due to the limitations of KSP and other factors, all planetary systems are located 1/10th of their real life distance. This will make the exoplanets more accessible, while still maintaining the incredible size of the universe.LDescription. Comments (10) Files. Images. Relations. Kerbal Exoplanets is a mod that adds exotic new planets to the game. It also adds stars and some potentially habitable planets! NOTE: REQUIRES KOPERNICUS TO WORK. ALSO, THE CURSEFORGE VERSION DOESN'T PROVIDE VISUALS.v1.1.0 (10 June 2022) Full Screenshot Gallery Currently the mod adds 12 different engines. You can read about the engines in the Wiki. You will notice that they run on a variety of fuels. These fuels provide advantages and disadvantages compared to stock Liquid Fuel and Oxidizer, having different...Add this topic to your repo. To associate your repository with the ksp-mods topic, visit your repo's landing page and select "manage topics." GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.Outer Planet mods. Planetshine. Procedural Fairings. Texture Replacer. Trajectories. ... Kerbal Space Program 1 ; KSP1 Gameplay and Technical Support ; KSP1 Technical Support (PC, modded installs) Outer planets mod crash the game Theme . KSP Light (Default) KSP Dark .Outer Planets Mod v2.2.8. This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.9.*. 1 - About. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [KSP 1.9.0] [x] Science! Continued - KSP Science report and checklist (V5.23) [KSP 1.9.0] [x] Science! Continued - KSP Science report and checklist (V5.23) By Flupster March 6, 2019 in KSP1 Mod Releases. Share More sharing options... Followers 22. Reply to this topic;3.9k. About me: Junior Rocket Scientist. Posted October 5, 2017. The mod that I think has the best looking planet textures is Galileo's Planet Pack. Quote.

Kerbal Space Program Mods on CurseForge - The Home for the Best Kerbal Space Program Mods Discover the best Kerbal Space Program mods in the galaxy. Kerbal Space Program is a multi-genre game that puts players in charge of creating a space program for an alien race known as the Kerbals. Almost each and every aspect of Kerbal Space Program is moddable, and here in CurseForge you’ll be able to ...

This mod is for you. DPP adds in 5 new dwarf planets: Cador, Talus, Walru, Virani, and Zevrin. These objects all fall within the unique types of Dwarf Planets known to us today: Asteroid Belt objects, Centaurs, and Kuiper Belt Objects. A KSP Kopernicus Mod.Gorilla Tag is a popular virtual reality game that allows players to live out their wildest primate fantasies. But what if you could take your gorilla experience to the next level?...On 2/24/2023 at 8:18 PM, Vl3d said: Chill with the modding for a few days. Let the devs iron out the bugs before making APIs. Love. "Modder's Gonna Mod". - Chris Adderley , Kerbal Space Program 2: Episode 6 - Early Access [6m50s] Edited March 1, 2023 by AstroClef. Quote.Outer Planets Mod v2.2.8. This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.9.*. 1 - About. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's.HAMPTON, N.H., Feb. 15, 2023 /PRNewswire/ -- Planet Fitness, one of the largest and fastest-growing franchisors and operators of fitness centers w... HAMPTON, N.H., Feb. 15, 2023 /...Kopernicus Continued Planetary System Modifier is a mod that provides for the graceful introduction of custom celestial bodies in Kerbal Space Program.. For those wondering, this is the new thread for the stable branch of Kopernicus under management of R-T-B. @prestja's old thread can be considered closed, and will soon feature a redirect link to here.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mods Discussions ; Ksp 1 Planet Mod Request Ksp 1 Planet Mod Request. By AtomX September 27, 2023 in KSP1 Mods Discussions. Share More sharing options... Followers 1. Reply to this topic; Start new topic;

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Description. Comments (10) Files. Images. Relations. Kerbal Exoplanets is a mod that adds exotic new planets to the game. It also adds stars and some potentially habitable planets! NOTE: REQUIRES KOPERNICUS TO WORK. ALSO, THE CURSEFORGE VERSION DOESN'T PROVIDE VISUALS.This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.12.*. 1 - About. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons.Documentation: Manual (note, updated more often than the release).(non-ssl link) Download: Extraplanetary Launchpads v6.99.3. (non-ssl link) To download an older version, edit the url for the current release such that the version number matches the desired release.Support my efforts: All versions from 4.0 are still available. Version 5.8.2 …Start up KSP; If everything is installed correctly, you should encounter no issues! MORE SCREENSHOTS. PRECURSORS PLANET PACK IS LICENSED UNDER ALL RIGHTS RESERVED. When KSP 2 releases, you are not permitted to copy or make derivatives of my work in-game. The license above applies to KSP 2 in addition to KSP 1. Thank you everyone for your ...The Toyota TRD Tacoma is a rugged and capable off-road truck that is built to handle any adventure. However, if you’re looking to take your TRD Tacoma to the next level, aftermarke...While nothing is going to be dependent on any DLC, both DLC packages will be fine. So, to start, here are some initial mods for the pack. This first set of mods mostly ignores parts, and is concentrated on Quality of Life, Playability, Visuals and Audio: Base Mods (not mods for bases) Reveal hidden contents.Orbiting Kerbes - Morning. Orbiting Kerbes - Noon. Kerbes Volumetric Dust Storm. Landed At Enmus - Sun and Seltra. Seltra System - Map View. Kerbol System With The Mod. Dyno System - Map View. Landed At Enmus - Seltra. Flying At Dyno - Airbreathing Engines.It works without crashing, using the OpenGL fix and with many mods. (4K RSS textures, KW rocketery, AIES aerospace, DMagicOrbitalScience, Laztek SpaceX LR, RemoteTech, Planetshine, Distant objects enhancement and many more.)Steps to install. Download the this mod (the file is named: Kerbal_Planetary_Base_Systems-X.X.X.zip) Unzip the folder. In this folder (Kerbal_Planetary_Base_Systems-X.X.X) you find a folder named " GameData ". Copy the CONTENT of this GameData folder (namely the folder CommunityCategoryKit, CommunityResourcePack and PlanetaryBaseInc) into the ...Move Moho and Eve inwards. Move laythe to its own orbit on the inner edge of the habitable zone, giving it Mun and Minmus for moons. Move jool to the outer edge of the habitable zone, making Kerbin take the place of bop and moving the other moons inward. The rest of the system would be nudged outward to compensate.Atmospheric scattering mod for KSP. Contribute to LGhassen/Scatterer development by creating an account on GitHub. ... Fix sunflares being offset from their star/planet in some cases (when the body is small) Fix reflections disappearing from ships when using cameraTools after 250 meters distance; ….

I don't want to modify the system "Massively" like JNSQ which adds new distant planets, and rescales the planets to 2.5x. I simply only want the rescaling of the stock planets. Thanks in advance! (If any reply, lol.) The original Rescale and Sigma Dimensions should work fine in 1.12 (they worked for me in 1.11).A plugin for Kerbal Space Program to let climate/weather sims interact with the game's physics in a modular fashion. ... Promotes cryofuel mods and planet pack to life support compatibility. Rational Resources 0.9.2 for KSP 1.12.5 Small Rockets Replicas of various modern small real-life rockets ...Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game. - Kopernicus/KopernicusWhile nothing is going to be dependent on any DLC, both DLC packages will be fine. So, to start, here are some initial mods for the pack. This first set of mods mostly ignores parts, and is concentrated on Quality of Life, Playability, Visuals and Audio: Base Mods (not mods for bases) Reveal hidden contents.This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution. KScale2 is a simple rescale mod using Kopernicus and Sigma Dimentions. It double the size of planets/moons and their orbits, but keeps everything else stock. This makes a more challenging game with a stock fee.This mod, developed by Kragrathea, introduces several new planets to the Kerbal system for you to explore. Other features: - Automatic save loader on the initial loading screen. Skip those annoying first menus. - 1,000,000x and 10,000,000x time warp settings (and the removal of 5x and 50x) I was a beta-tester for this mod.TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality. Visit the forum thread for texture packs, instructions and bug reports. Source Code.The traditional method is dragging and dropping a mod’s folder into KSP’s mod folder, including any dependencies. This method is outdated now that CKAN exists. CKAN is a free, open source software that acts as a mod repository for KSP. ... Parallax is a mod that makes planet surfaces look super realistic. It improves surface texture quality ...This mod adds highly detailed, 4k planets, each come with their own EVE and Scatterer configurations. Every single planet and moon has been adjusted and changed. Even Jool. All planets have been tested and I have made sure both rockets and spaceplanes can function on each of them. System Requirements: 5GB of RAM; KSP 64 bit Ksp planet mods, 1.12. License: CC-BY-NC-SA. Intention: This mod aims to transform the Kerbol System into the real solar system which we live in and conduct realistic space exploration. The orbits are accurately tuned to resemble the real life counterpart planets and also feature their visual characteristics by applying the correct textures onto the celestial ..., Toggle navigation Kerbal Space Program 2. Login; Register; Random Mod; Blog; Donate; Advanced search: "term in quotes" For terms with spaces-term: Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods ... A planet modding tool for KSP2., Jan 29, 2017 · Gameslinx's Planet Overhaul is a planet mod for Kerbal Space Program. This mod is licenced under CC-BY-NC-ND 4.0. Proceed with the following install instructions ... , 🔖 KSP 1.12.1 or newer. Added DeployedScience config. EVE fixes to improve compatibility with JNSQ. Galileo's Planet Pack. This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs CC BY-NC-ND. TO INSTALL: Begin with an installation of KSP version 1.12.1 or newer, running in 64-bit. , Let's say you're at planet 1 (Jool, in your case), transferring to planet 2 (Sarnus). Assuming that both planets are in circular orbits: Let's define some terms: t 1 = the orbital period (length of year) for planet 1. t 2 = same deal for planet 2. t h = Hohmann transfer time (i.e. half of an ellipse), Added Juno system, with planet Tellure and moon Artemis. Quote; Link to comment Share on other sites. More sharing options... 4 months later... JoshTheKerbal. ... Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.12.x] Kerbal Universe - A whole new universe to explore! Theme . KSP Light (Default) KSP Dark . KSP Light Red . KSP Dark Red ., Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.2.1] Outer Planets Mod (2.1) - Active development has moved, see first post for new thread ... Too many planet mods seem to have planets and moons that are way too outlandish for some people. Really nice looking planets,, Good mods for ksp that add more stars and more planets. Mod. MUST BE ON CKAN. 4. Add a Comment. Sort by: Search Comments. Hevach. • 2 yr. ago. Outer planets is the …, For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2: ... (KWP) is a groundbreaking weather and climate mod for KSP. In KWP, weather and climate data from the Model for Prediction Across Scales (MPAS) were incorporated into KSP gameplay. ..., The Comprehensive Kerbal Archive Network, CKAN, is the handiest tool in your space garage. It's a complete mod installer that searches, downloads, and updates almost all of the mods on this page. It'll even grab any dependencies you need and suggest other add-ons to ensure you have the complete experience. It's one of the best ever made., Tweakscale- my favorite mod overall. Changes size of any part on a scale based model changing anything to be compatible to other parts. Larger tanks larger engines and wings vice versa. Module manager- this is essential for all mods as it supports compatibility between mods and the game itself., About Planet 9 (P9) is a KSP planet pack that adds the theorized 9th planet of the solar system plus it's moon system into Kerbal Space Program. However, unlike other planet packs, this pack is entirely proceduraly generated. This also doesn't mean that the pack's textures are pre-generated. Infa..., Other_Worlds was a star and planet pack that started out 2 3 years ago as my first ever ksp mod. This time, with the knowledge that I've aquired through out the years, I'm going to redo this pack! It will also include Sprite Parts, based on Project Starshot. It even comes with actual functionallity!, 14-Jun-2020 ... The Most CURSED KSP Mod... Matt Lowne•187K views · 11:09 · Go to channel ... KSP Mods - After Kerbin Planet Mod. Kottabos Games•97K views · 13:..., Kerbal Space Program 2 Mods. KSP2 Mod Discussions. ''We expect modders to dig into KSP2 on day one. We recognize that the modding community has played a big role in the longevity of KSP, and we continue to be impressed by the mods that are released. The intent with KSP 2 is to improve the modding experience even further, and we look forward to ..., It felt like there has been a lot of great planet packs that go under the radar. So I wanted to start a thread of notable planet packs. Feel free to nominate ones here. I'll make a list and edit this post soon. tha list: Nominate planet packs below. Edited August 12, 2021 by Guest., Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ..., Transfer Window Planner and MechJeb come to mind. These will also help with the 'neat' bit. Another thing you can do is once you get an encounter with another planet, place a maneuver node about halfway there, or at the solar ascending/decending node, whichever is more convenient., Download (3.52 GiB) License: Other. Game Version: 1.12.5. Source code: 89Mods/AvalonPlanetPack. Downloads: 829. Author: Tholin. Mod Website: Forum …, Texturing a planet involves making maps (color map, normal map, height map, etc.). The forum page below has many great resources for making planet textures. This reply is a very brief overview of planet modding., Add this topic to your repo. To associate your repository with the ksp-mods topic, visit your repo's landing page and select "manage topics." GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects., On 5/20/2016 at 12:40 PM, ProtoJeb21 said: I'm excited for the new update. But what I meant earlier by "update" was. Download the mod. Run the mod with Kopernicus 1.0.4. These days, there's no need to rewrite planet configs for new updates. Yes, yes there is. For instance, the material types had to be altered greatly., DMP is a multiplayer mod for kerbal space program. DarkMultiPlayer v4.4 for KSP 1.12.5 WeatherDrivenSolarPanel Related plugins for True Volumetric Clouds, now the weather will affect the energy output of solar panels. WeatherDrivenSolarPanel 0.9.4.1 for KSP 1.12.5 ..., KSP1 Mods Discussions. Kopernicus PQS mods Documentation (W.I.P) This thread is an attempt to document the Kopernicus planet mods various PQS modifiers and how they affect a planet. NOTE: while this will give you information about the pqs mods, it is best to mess around with the values to fully understand what the mod actual does (plus it's ..., Birth Of Time Planet Pack CKAN. Birth of time takes place in a universe before life, where Kerbals have escaped their dying universe and crash land on their new homeworld, Esmuth. With a bounty of moons within reach, they set off to the stars once again. This mod is not known to work with the latest version of Kerbal Space Program., This mod aims to bring as many Chinese deep space vehicles to KSP as possible. So far, this mod has Tianwen-1 and ChangE-2. KCDE (KIU Chinese Deepspace Exploration Pack) 0.1.17.4 for KSP 1.12.5 FuseBox Continued Keep track of your electrical usage in the Editor and in Flight ..., THIS MOD IS NOT READY FOR A REVIEW. PAGE WILL GET AN UPDATE SOON ™. After almost 50 years of the Kerbal Space Program, Kerbal scientists started to question what other mysteries might be hiding beyond the orbit of Jool.They pointed a telescope at all those distant flickering things in the sky and that day Kerbalkind discovered that they were just a small part of a greater cluster of stars ..., In the last Months I've been trying to install Planet Packs, for example Kerbal Galaxy. I put the KG Folder into GameData where I already had the Kopernicus Folder. But when I booted up KSP, the new Planets didn't appear. Does somebody know how to install Planet Packs so that the Planets appear in the Game?, An in-game interplanetary transfer calculator for KSP 2, including dV estimates and current/desired phase angles. Phase angle: Your current phase angle between the planet you're orbiting and the target planet. Target angle: The desired phase angle for the most optimal transfer. Eject DeltaV: The estimated change in velocity required to get a ..., This plugin adds some outer dwarf planets to the Kerbol system. Each of the dwarf planets is analogue of the real world dwarf planets (e.g. Pluto, Eris). Currently, there are 4 new dwarf planets and 5 new moons to explore. These planets are very distant and quite challenging to reach; gravity assist is a must for a more efficient journey., Eons after Kerbol died, and the rise and collapse of the Kerbal civilization, the last Kerbal seed ship crashes on a recently-turned-habitable planet orbiting a black hole. End of Time is an in-development mod that explores the universe in the degenerate era. Each planet will have multiple different biomes! Download: TBA, Progressive Colonization System v3.1.2 @ 2022/4/17 This mod provides a simple life support system and a production model that doesn't require mad slide-rule skills to understand. But core to the whole idea is the "tiered" model for production. When you first go to space, you can get by on stored ..., Designed to 'freshen-up' the Kerbal experience, this pack reorganizes the entire system and also adds 18 new bodies to discover and explore! NH also aims to challenge it's players, with missions needing tight maneuvering, to decades long voyages to the outer systems. KSPRC Beauty Shots: A stellar overhaul. Rearranging the stock system and more ...